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	<title>Comments for TOMTOMTOM.COM</title>
	<atom:link href="http://tomtomtom.wordpress.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://tomtomtom.wordpress.com</link>
	<description>Bringing you sporadic news about Tom.</description>
	<lastBuildDate>Sun, 06 Dec 2009 17:10:35 +0000</lastBuildDate>
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		<title>Comment on The Story of the Dopefish by Thomas</title>
		<link>http://tomtomtom.wordpress.com/the-story-of-the-dopefish/#comment-484</link>
		<dc:creator>Thomas</dc:creator>
		<pubDate>Sun, 06 Dec 2009 17:10:35 +0000</pubDate>
		<guid isPermaLink="false">http://tommune.wordpress.com/?page_id=7#comment-484</guid>
		<description>There is an iPhone game called Pushy and the protagonist of it looks almost exactly like the Dopefish: http://www.pushy-co.de/
Now you can sue&#039;em a million bucks!! (I demand at least 10%) :-)</description>
		<content:encoded><![CDATA[<p>There is an iPhone game called Pushy and the protagonist of it looks almost exactly like the Dopefish: <a href="http://www.pushy-co.de/" rel="nofollow">http://www.pushy-co.de/</a><br />
Now you can sue&#8217;em a million bucks!! (I demand at least 10%) <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>Comment on Tom&#8217;s Games by Serhij</title>
		<link>http://tomtomtom.wordpress.com/toms-games/#comment-481</link>
		<dc:creator>Serhij</dc:creator>
		<pubDate>Tue, 01 Dec 2009 07:35:57 +0000</pubDate>
		<guid isPermaLink="false">http://tommune.wordpress.com/?page_id=4#comment-481</guid>
		<description>Alex D, you&#039;re right, but you have three typos in your text:
Anachronox – 18/10
Daikatana – 18/10
Deus Ex – 19/10

Now, this is correct :)

DX does have a sequel. Guess, what&#039;s it&#039;s name is? O.K., I&#039;ll say it - Deus ex 2 )).</description>
		<content:encoded><![CDATA[<p>Alex D, you&#8217;re right, but you have three typos in your text:<br />
Anachronox – 18/10<br />
Daikatana – 18/10<br />
Deus Ex – 19/10</p>
<p>Now, this is correct <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>DX does have a sequel. Guess, what&#8217;s it&#8217;s name is? O.K., I&#8217;ll say it &#8211; Deus ex 2 )).</p>
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		<title>Comment on Meeeeemorieeeeeeeees by Old Keen Fan</title>
		<link>http://tomtomtom.wordpress.com/2008/12/15/meeeeemorieeeeeeeees/#comment-480</link>
		<dc:creator>Old Keen Fan</dc:creator>
		<pubDate>Mon, 30 Nov 2009 07:04:52 +0000</pubDate>
		<guid isPermaLink="false">http://tomtomtom.wordpress.com/?p=33#comment-480</guid>
		<description>I too have memories of all the Keen games. I thought that episode 4 was my favorite.

It has been nearly a decade since Tom Hall said he would continue the Keen saga with a final trilogy but the chances are dim. Nevertheless, the Keen games that he made so far will forever be remembered and cherished for generations to come. Thank you Tom Hall.</description>
		<content:encoded><![CDATA[<p>I too have memories of all the Keen games. I thought that episode 4 was my favorite.</p>
<p>It has been nearly a decade since Tom Hall said he would continue the Keen saga with a final trilogy but the chances are dim. Nevertheless, the Keen games that he made so far will forever be remembered and cherished for generations to come. Thank you Tom Hall.</p>
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		<title>Comment on About Tom by Old Keen Fan</title>
		<link>http://tomtomtom.wordpress.com/about-2/#comment-479</link>
		<dc:creator>Old Keen Fan</dc:creator>
		<pubDate>Mon, 30 Nov 2009 07:00:22 +0000</pubDate>
		<guid isPermaLink="false">http://tomtomtom.wordpress.com/about-2/#comment-479</guid>
		<description>Hi Tom Hall,

I still enjoy playing those Commander Keen games from time to time. I read about your intentions of doing more Keen games if you could ever get the intellectual rights to it back in 2000. It is so sad that nearly a decade has passed and no luck. Whether or not you are ever able to finally continue the Keen saga to the end, your original Keen games will forever be remembered possibly for generations to come. Thank you.</description>
		<content:encoded><![CDATA[<p>Hi Tom Hall,</p>
<p>I still enjoy playing those Commander Keen games from time to time. I read about your intentions of doing more Keen games if you could ever get the intellectual rights to it back in 2000. It is so sad that nearly a decade has passed and no luck. Whether or not you are ever able to finally continue the Keen saga to the end, your original Keen games will forever be remembered possibly for generations to come. Thank you.</p>
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		<title>Comment on Good luck, 3D Realmers! by orochi</title>
		<link>http://tomtomtom.wordpress.com/2009/05/07/good-luck-3d-realmers/#comment-477</link>
		<dc:creator>orochi</dc:creator>
		<pubDate>Tue, 24 Nov 2009 17:07:56 +0000</pubDate>
		<guid isPermaLink="false">http://tomtomtom.wordpress.com/2009/05/07/good-luck-3d-realmers/#comment-477</guid>
		<description>i&#039;ve been playing a lot of the older apogee games lately.  you should make a parody, but obvious replacement for the universe in toast and make it look just like a dos game ala megaman 9.  that probably sounds ridiculous, but i would play the shit out of it.</description>
		<content:encoded><![CDATA[<p>i&#8217;ve been playing a lot of the older apogee games lately.  you should make a parody, but obvious replacement for the universe in toast and make it look just like a dos game ala megaman 9.  that probably sounds ridiculous, but i would play the shit out of it.</p>
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		<title>Comment on Tom&#8217;s Work by TomTomTom</title>
		<link>http://tomtomtom.wordpress.com/toms-work/#comment-476</link>
		<dc:creator>TomTomTom</dc:creator>
		<pubDate>Wed, 18 Nov 2009 15:38:37 +0000</pubDate>
		<guid isPermaLink="false">http://tommune.wordpress.com/?page_id=8#comment-476</guid>
		<description>Yes, they would have released the source code if it was still around.  Keen porting isn&#039;t a focus of the company anymore.

Have to ask them if they have bandwidth to spare for it.</description>
		<content:encoded><![CDATA[<p>Yes, they would have released the source code if it was still around.  Keen porting isn&#8217;t a focus of the company anymore.</p>
<p>Have to ask them if they have bandwidth to spare for it.</p>
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		<title>Comment on Tom&#8217;s Work by pizza2004</title>
		<link>http://tomtomtom.wordpress.com/toms-work/#comment-475</link>
		<dc:creator>pizza2004</dc:creator>
		<pubDate>Tue, 17 Nov 2009 23:35:53 +0000</pubDate>
		<guid isPermaLink="false">http://tommune.wordpress.com/?page_id=8#comment-475</guid>
		<description>Are you saying they would have released the source code of Keen like they did of Doom and Quake and such, or just that the only reason they haven&#039;t ported it already is that they lost the source code?</description>
		<content:encoded><![CDATA[<p>Are you saying they would have released the source code of Keen like they did of Doom and Quake and such, or just that the only reason they haven&#8217;t ported it already is that they lost the source code?</p>
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		<title>Comment on Tom&#8217;s Work by tommune</title>
		<link>http://tomtomtom.wordpress.com/toms-work/#comment-474</link>
		<dc:creator>tommune</dc:creator>
		<pubDate>Tue, 17 Nov 2009 23:33:25 +0000</pubDate>
		<guid isPermaLink="false">http://tommune.wordpress.com/?page_id=8#comment-474</guid>
		<description>The only reason they haven&#039;t been released is they lost the source code.

No idea on price.

But it would be cool if new folks could play it....</description>
		<content:encoded><![CDATA[<p>The only reason they haven&#8217;t been released is they lost the source code.</p>
<p>No idea on price.</p>
<p>But it would be cool if new folks could play it&#8230;.</p>
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		<title>Comment on Tom&#8217;s Work by pizza2004</title>
		<link>http://tomtomtom.wordpress.com/toms-work/#comment-473</link>
		<dc:creator>pizza2004</dc:creator>
		<pubDate>Tue, 17 Nov 2009 23:30:57 +0000</pubDate>
		<guid isPermaLink="false">http://tommune.wordpress.com/?page_id=8#comment-473</guid>
		<description>Hey so Tom, I was just wondering what you would think of the Original Keen Trilogy as well as the Galaxy Trilogy being released on the iPod Touch and iPhone?  I noticed that they have developed and released classic versions of Doom and Wolfenstein for the platform, and they are currently releasing Keen through Steam using DOSBox.

You may or may not have heard of CloneKeenPlus (aka Commander Genius) which is an open source interpreter built to run the original keen games via the original data files.  I joined that team a little while back and we currently have builds for Windows, Mac OSX, Linux, and some portable thing called the Wiz.  One of our Team members has also just within the last two days released an unofficial iPhone version that can be used on Jailbroken iPhones.  I would also like to port it to Nintendo DS and Wii homebrew, and if possible PSP, and it will at some time be available for the Pandora.

Currently it only runs Keens 1-3 and we are going through a major overhaul of our internal engine, making it have much cleaner code and the such.  Now, it adds multiplayer support (very rough, not a high priority to polish it up yet) support for better graphics as well as stretching without becoming blurry (something that happens with DOSBox) and a few other things.  We will release a new version sometime soon that makes Keens 1-3 have most if not all of the features that Keens 4-5 have as well as more features new to both.  We have already implemented ingame menus in the SVN version, as well as changing the controls to match Keens 4-5 and other things as well.  We also hope to implement support for Keen Dreams, although that will be a little difficult because no one understands the compression format used on it.  When we do add support for it, we will make sure that all of the discovered bugs within it would be fixed so that it would run as well as the rest of them.

You can look at it at http://clonekeenplus.sourceforge.net/ and if you feel like helping at all we would love to have you contribute.  This could be your way of making some more Keen without actually doing it, like by helping us cement out the details of exactly how multiplayer would work.  http://www.pckf.com/viewtopic.php?t=950 has the current ideas, and we would love to hear your thoughts on them.

Now, I&#039;m wondering, if id decided they would like to use our engine to release Keen on the iPhone (which I&#039;m not going to get my hopes up on, but I figure that if we have done most of the work and all they have to do is approve it and submit it to apple to be approved maybe they will) then I&#039;m wondering what the price should be.  If this happened before we implement Keens 4-6 support then there would obviously be a lite version with just Keen 1, and then when we would update it with Keen 4 once we got support within our interpreter.

But then, I think that the full version would cost about $3 and have the first three games (based on $5 for the first 5 on Steam) and then there would be an in app download of Galaxy available for $2 (and if the rights were ever received to sell Keen 6 and Keen Dreams, they would each be available for $1) which would allow people to not have to pay the full $5 to get all of them at once (and allow for the aforementioned way of getting 6 and Dreams should that become possible) and would help to increase the popularity of Keen once again.

I just wanted to know your opinion on the matter, and I am going to email id somehow to tell them about this.</description>
		<content:encoded><![CDATA[<p>Hey so Tom, I was just wondering what you would think of the Original Keen Trilogy as well as the Galaxy Trilogy being released on the iPod Touch and iPhone?  I noticed that they have developed and released classic versions of Doom and Wolfenstein for the platform, and they are currently releasing Keen through Steam using DOSBox.</p>
<p>You may or may not have heard of CloneKeenPlus (aka Commander Genius) which is an open source interpreter built to run the original keen games via the original data files.  I joined that team a little while back and we currently have builds for Windows, Mac OSX, Linux, and some portable thing called the Wiz.  One of our Team members has also just within the last two days released an unofficial iPhone version that can be used on Jailbroken iPhones.  I would also like to port it to Nintendo DS and Wii homebrew, and if possible PSP, and it will at some time be available for the Pandora.</p>
<p>Currently it only runs Keens 1-3 and we are going through a major overhaul of our internal engine, making it have much cleaner code and the such.  Now, it adds multiplayer support (very rough, not a high priority to polish it up yet) support for better graphics as well as stretching without becoming blurry (something that happens with DOSBox) and a few other things.  We will release a new version sometime soon that makes Keens 1-3 have most if not all of the features that Keens 4-5 have as well as more features new to both.  We have already implemented ingame menus in the SVN version, as well as changing the controls to match Keens 4-5 and other things as well.  We also hope to implement support for Keen Dreams, although that will be a little difficult because no one understands the compression format used on it.  When we do add support for it, we will make sure that all of the discovered bugs within it would be fixed so that it would run as well as the rest of them.</p>
<p>You can look at it at <a href="http://clonekeenplus.sourceforge.net/" rel="nofollow">http://clonekeenplus.sourceforge.net/</a> and if you feel like helping at all we would love to have you contribute.  This could be your way of making some more Keen without actually doing it, like by helping us cement out the details of exactly how multiplayer would work.  <a href="http://www.pckf.com/viewtopic.php?t=950" rel="nofollow">http://www.pckf.com/viewtopic.php?t=950</a> has the current ideas, and we would love to hear your thoughts on them.</p>
<p>Now, I&#8217;m wondering, if id decided they would like to use our engine to release Keen on the iPhone (which I&#8217;m not going to get my hopes up on, but I figure that if we have done most of the work and all they have to do is approve it and submit it to apple to be approved maybe they will) then I&#8217;m wondering what the price should be.  If this happened before we implement Keens 4-6 support then there would obviously be a lite version with just Keen 1, and then when we would update it with Keen 4 once we got support within our interpreter.</p>
<p>But then, I think that the full version would cost about $3 and have the first three games (based on $5 for the first 5 on Steam) and then there would be an in app download of Galaxy available for $2 (and if the rights were ever received to sell Keen 6 and Keen Dreams, they would each be available for $1) which would allow people to not have to pay the full $5 to get all of them at once (and allow for the aforementioned way of getting 6 and Dreams should that become possible) and would help to increase the popularity of Keen once again.</p>
<p>I just wanted to know your opinion on the matter, and I am going to email id somehow to tell them about this.</p>
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		<title>Comment on Wizard 101 by Alexander</title>
		<link>http://tomtomtom.wordpress.com/2008/06/09/wizard-101/#comment-472</link>
		<dc:creator>Alexander</dc:creator>
		<pubDate>Fri, 13 Nov 2009 23:08:46 +0000</pubDate>
		<guid isPermaLink="false">http://tommune.wordpress.com/?p=13#comment-472</guid>
		<description>Hi!.  Thanks for the blog.  I&#039;ve been digging around looking some info up for shool, but there is so much out there.  Yahoo lead me here - good for you i guess!  Keep up the great information.  I will be coming back over here in a few days to see if there is any more info.</description>
		<content:encoded><![CDATA[<p>Hi!.  Thanks for the blog.  I&#8217;ve been digging around looking some info up for shool, but there is so much out there.  Yahoo lead me here &#8211; good for you i guess!  Keep up the great information.  I will be coming back over here in a few days to see if there is any more info.</p>
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