It is by Brenda Brathwaite and Ian Schreiber, and it provides challenges for game designers, and you don’t need a computer or fancy software to do it.
Posted by ThatTomHall on January 23, 2011 in Uncategorized
Martijn van de Kerkhof
February 17, 2011 at 9:47 pm
Hey dude! Love your old work, spent hours if not days on Keen. What’s the ISBN number of this book, exactly?
March 10, 2011 at 3:01 pm
August 31, 2011 at 3:31 am
Tom. You rock, first of all.
Anyways, what do you think of “The Art of Game Design” by Jesse Schell, and “Theory of Fun in Game Design” by iForgetWhoWroteThis
June 12, 2012 at 11:38 am
Thanks for the suggestion! Always eager to find something that gives some insight and/or instruction to the “magic” of good game design.
Also.. Awesome shirt!
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